More than
a gaming group
Kurultay is an independent Turkish fleet that writes its own rules. Members elect their leaders, the rules are open to everyone, and there is a path anyone can climb. Here is how it works.
We took our name from the old kurultay — the gathering where decisions came not from one person, but from everyone seated around the fire. Kurultay. Our fire is the stars now — and we still set the course together.
We started in 2956 with a fire lit by a single pilot. The goal was simple: instead of drifting alone, build a community that decides together — and build it before everyone else arrives.
Today we are a crew that trades between star systems, patrols the borders and shows new pilots the ropes. We are not here to make money; we are here to fly together.
Rank is not what counts here — trust is. A pilot is measured by what they do for the crew, not by the size of their ship.
Not a group with one owner — members decide
Most organizations are run by one person. Here the written rules run things. Authority is never gathered in one pair of hands: it is shared by the rules, given by a vote, and taken back when needed.
One person, one vote
From the newest arrival to the highest office, every vote counts the same. Holding an office gives you the authority to get things done — never a heavier vote.
The same rules for everyone
The rules are written down, open to all, and the system applies them to the letter. A rule can only change through the path the rules themselves describe.
The Founder protects, doesn't rule
The Founder builds the system and keeps it running properly, but does not make the day-to-day decisions. There is no admin handing out roles with one click — offices come from elections, and the system handles the rest automatically.
Secret vote, open result
Nobody can see who voted how — not even the Founder. Only the result and the turnout are public. No vote record can be opened until the community reaches 150 verified members; after that, opening one requires two thirds of the people who voted in it, and at least five of them, to ask for it.
How the leadership works
In one sentence: command gets things done, the Kurultay decides. The two are kept apart — and so power doesn't pile up, nobody may hold more than one elected office at a time.
Chain of Command
Runs the day-to-day work in the field. If a post falls empty the system opens a new election right away; during that short gap the level above keeps things coordinated. These posts are only ever filled by election.
- High Command4 people at the top · coordination across the whole org
- Force CommanderGround · Air · Special · Industry — one commander per force
- Team LeaderThe small unit in the field · picks its own crew
- MemberThe strength of the fleet · everyone who does the work
Kurultay
This is where votes happen: decisions, approvals, changes of office. The Kurultay is not formed until the community reaches 50 members; once it exists, the number of seats is always odd so a vote can never end in a tie. As the community grows, the Kurultay grows with it.
First a week to put your name forward, then a week of voting. Nobody may vote for themselves, and if you like none of the candidates you can pick "none of the above" — not a wasted vote: a seat that falls short stays empty and the election is re-run. The full rules are on the rules page; in short, the community decides.
Elected posts run for 12 months. The general election is held every September; some Kurultay seats and two of the four High Command seats fall due in March instead, so they never all empty at once. Force Commander seats are a single class and are always renewed in September. There is no limit on re-election: someone doing well simply carries on. Members don't have to wait for the calendar either — a vote to change an officeholder can be opened at any time.
Opening the election, counting the votes, granting the role, renewing a post when its term ends — the system does all of it by the rules, with no one interfering. Only one thing is asked of people: to vote.
From new pilot to commander
Anyone can climb here. It isn't who you know — it's what you do for the crew. It starts the day you walk in; the rest is up to you.
00New Member
You walk in the door. You fill in a short form and tell us your in-game account and your ships.
01Candidate Pilot
The moment you finish the form you become a Candidate Pilot — no one has to approve you. From day one you can join events and missions, and teams can invite you. Voting and starting your own team unlock at the next step.
02Crew
You paste a personal code into your in-game profile and the system verifies your org membership by itself (private profiles are reviewed by the Founder). Fourteen days after that check your vote unlocks: you can vote in elections and ask for a change of office when needed. Standing for office takes longer — the table below says how long.
03Officer
You put your name forward and the community elects you: Force Commander, Kurultay member, or High Command. You don't need to know anyone — what you do for the crew decides. Teams work separately: each team picks its own leader from within.
Team leadership isn't on this list: a team picks its own leader, and no waiting period applies.
The org grows with you
It all starts with one person. As the community grows, decisions pass to the members; the system behaves differently at each stage, so there are no "empty rooms" — just real growth. Right now: Stage 0 — Core.
Core
The Founder holds every post temporarily. While the system is being built, the org runs under one hand.
First Fleet
The first teams form and leaders take the field. The backbone of the fleet starts to take shape.
Forces
Force commanders are chosen and a four-person High Command takes its seats. The chain of command is complete.
Preparing the Kurultay
The Kurultay isn't formed yet. Members get experience voting at team and force level; the first Kurultay is born in the next stage through a real election.
Community Rule
Members elect their leaders and replace them when needed. The Founder steps back, and only makes sure everything stays fair.
Transparency
A Records and Order Board is set up; reversible penalties move to that board. New institutions open as their turn comes.
Federation
Companies and Company Commanders appear; command inside a force reaches one level deeper.
Kurultay
A path for proposing rule changes opens; starting an agenda spreads from the Kurultay out to every member. Past 1500 members it's open-ended.
What we believe
Brotherhood
No pilot is left behind. The operation ends; the crew remains.
Discipline
People moving together always beat a scattered force. We make a plan and we stick to it.
Exploration
We begin where the map ends. The unknown is not something to fear, but something to record.
Our documents
Rules ⟶
How we behave in the community and on Discord: respect, fair play, privacy, order during operations, and what happens if a rule is broken — the frame for daily life.
02 // PRIVACYPrivacy (KVKK) ⟶
What information we collect and why, how long we keep it, and what your rights are — short and readable.
If you're ready, your seat is waiting
Every rule written down, every office won by a vote, every vote equal. The rest gets written in the field. Join our Discord and become part of the fleet.
